WOS Documentation


Explore more about Wolfite's Obby System.

Checkpoints

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Stage Selector

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Progress Bar

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Stage Indicator

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Monetization

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Badges

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Mobile Shiftlock

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System Messages

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Settings


Checkpoints


Checkpoints are a core functionality of WOS. Obviously, they save the players position when they reach it and they respawn there if they die. There's a few more things too...


Animations

Checkpoint animations are a cool thing that shows players that they've reached a checkpoint in a pleasant way. Checkpoints animations are handled on the client side, meaning there is almost no delay before the animation plays and they are not affected by ping. There are a few animations: Classic, color, rotate, and some other variations.


Saving

Checkpoints save when a player leaves the server, and loads back in when the player joins back.


This feature is supported in all versions and will not be removed.